Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm a big fan of the larger, multi-part puzzles. Now that I can marvel in my own mind-bending magnificence with the Perpetual Testing Initiative, is it possible to install autosave points into a level I have created?

share|improve this question
Just a note, allows questions about game mods. – BlueRaja - Danny Pflughoeft May 10 '12 at 2:51
up vote 3 down vote accepted

No, its not. You have to use the Portal 2 SDK, as the Auto Save is an object.

The Perpetual Testing Initiative is for maps you release for the community, and are meant to be small enough that you dont need auto-saves (As auto saves are mainly used with big maps that have 5 or 6 rooms / chambers)


You can however upload maps made / edited in the Source SDK's Hammer Map Editor to the work, as part of the PTI

(Thanks to Richard Benson for informing me of that)

share|improve this answer
It's worth adding to this that even maps made in Hammer & the SDK can be uploaded to the workshop to be part of the PTI. – Richard Benson May 11 '12 at 15:28
@RichardBenson oh ok, i didnt know that you could, as i would think it could lead to people being unfairly rated, but now i know, ill add it in.... thanks – Gareth Jones May 12 '12 at 4:49
Gareth Jones is correct in saying that you cannot add save points into a level that you create, but you can still use the quick save feature which will then create a save point for any user that remembers to do so. – OrwellHindenberg Mar 15 '13 at 17:35

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.