Diablo's first and second installments handled death differently, both in terms of exp\gold penalties and also in if you respawned or not or instead had to reload from an earlier point.
In Diablo III what happens when you die?
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Diablo's first and second installments handled death differently, both in terms of exp\gold penalties and also in if you respawned or not or instead had to reload from an earlier point. In Diablo III what happens when you die? |
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When you die, you need to wait a few seconds and then your character respawns in the last check-point or at the beginning of the current dungeon floor. You respawn with full health, full resources (unless you're a barb), and in the same game state (so no monsters are resurrected). If you died during a boss of mini-boss fight (purple name), however, you respawn in the checkpoint right before the boss and the fight is completely reset - the boss has full HP again. If you are level 10 or above, you lose 10% of the durability of each of your items. |
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In Diablo III, dead players respawn at the last checkpoint they reached. The good thing is that you no longer have to hunt for your corpse, the character will be wearing all the equipment and will have full health. I don't believe there is any experience or gold loss upon death either, but seems there is loss in durability of an item |
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Thankfully I have yet to die, but I did find this explaining death in Diablo 3.
As noted in their sit-down demo at E3, the developers did mention having to pay a hefty amount of gold in repairs after wiping. |
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When you die, and in a group. Each party member can resurrect you by activating your grave/remains. You can than select if to resurrect at that point, or resurrect at the last checkpoint (as stated before) *you still loose 10% durability if you are higher than level 10. |
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