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I've been playing through Hell mode on Diablo 3 for the better part of a day and have come across 3 Treasure Goblins. On all the lower difficulties you can either stun or disorientate him to cancel the portal. I've tried doing everything I can to stop him on Hell mode, though, and he still travels through. Is there a way, apart from blowing him up and killing him before he teleports, to stop Treasure Goblins from teleporting away?

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My guess is that the whole point is that you have to kill him really fast in hell mode (or higher difficulties) –  Chris Rasys May 18 '12 at 18:27
    
The Treasure Goblin can't be interrupted in any game mode. At the lower difficulties, he simply dies faster. As soon as the portal comes up, you have a set amount of time to kill him. –  Domocus May 18 '12 at 18:29
    
@Domocus Not sure. In one game, my team was able to somehow cancel the portal and the goblin ran elsewhere and started a new portal. –  Pierre-Alain Vigeant May 18 '12 at 18:34
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Any info about closing the portal would be appreciated here –  user9983 May 18 '12 at 18:43
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@Nevir As stated before in a previous comment, there have been times where you can cancel the portal, im pointing out that you cant anymore in hell difficulty. –  Bundy0125 May 18 '12 at 20:12

2 Answers 2

For information on Treasure Goblins, take a look at this previously asked question.

From my testing, there is no other way to effectively close the portal besides interrupting the cast and/or destroying the treasure goblin. In Hell mode, all enemies have increased resistance and increased HP. Therefore, you HAVE to output more DPS to prevent him from getting away.

From what I have noticed, once his portal is down, you have a set amount of time to kill him or make him run away from the portal before it doesn't matter: He will get into the portal and your loot is gone.

A few recommendations:

  • Try cornering him. This will obviously try to prevent him from running away and allow you (and your team if applicable) to dump all of your DPS in a concentrated area.
  • If you have a mercenary or other teammate(s) with you, attack him from both sides - in attempt to not allow the treasure goblin from running away.
  • If you have not attacked the treasure goblin yet, DON'T ATTACK HIM UNTIL YOU CLEAR THE SURROUNDING AREA. He will only run away once you start attacking him and if he, you, or any of your teammates aggro more enemies on the harder difficulties - it will get harder -practically exponentially per enemy - to take him down before he gets away.
  • Lastly, and obviously, make the treasure goblin your party's main priority [if applicable]. Notify everyone in your party that you see a treasure goblin and wait until everyone is ready to take him down (and the area surrounding him is clear).
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I'd like to point out that the Treasure Goblin does seem to have a counter of some sort that will cause him to create a teleport if you have not damaged him. I've seen this happen several times when clearing out the surrounding area. –  Domocus May 22 '12 at 23:35

The goblin will open a portal if either of these two occur:

  1. He gets far enough away
  2. A set time has passed

If it's the former, you can cancel the portal; if it's the latter, you can't.

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