I'm playing a DH teamed up with a Monk.
Based on our armour and hp stats - we should be very even when it comes to "tanking" or survivability.
My question is: Why isn't it so?
In a fight, he could stand there all day - doing nothing and I have to dodge like a maniac!
In huge fights, this is kinda impossible due to all the stuff/monsters flying about - and I always end up dead.
Does the DH take more damage due to it's class? Or are there any secret stats we should know about?
- The monk does not have much more dodge change
- I (the DH) actually have more armor than the monk
- The monk does not have any lifesteal