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Arcane-type enemies throw down purple orbs that sweep a purple laser in an arc. Is it possible to predict the vector of the laser and its sweeping direction so I won't get fried? It appears arbitrary.

Arcane Sentry Arcane Sentry Arcane maze

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Argh, that last screenshot looks all too familiar. –  dpatchery May 21 '12 at 20:11

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There IS now a way to see which way the sentry will start. No way to determine which way it will rotate, but you can at least make sure you're not standing in it's way when it starts. Take a look:

Arcane Sentry pre-damage

Here, you can see where the sentry is going to spear out. It's almost due north.

The closer it is to activating, the more pronounced the effect gets:

Arcane Sentry closer to activation

So now that you now where it's going to start, you can be that much safer before it activates and kills you instantly.

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pfffft, my arcane absorbing amulet laughs at your 'kills you instantly' assumption. I now run to stand in arcane. –  z ' Mar 7 at 15:09
    
What Video effects do you need turned on to see this? –  JustinJDavies Mar 16 at 17:41

There is no way to predict it. The lasers are always the same length, however, so the best course of action is to accustom yourself to the length and get out of range before the laser appears. Short of that, it does start moving immediately after it is created, and it moves fairly slowly, so if you can't get completely away from the laser, at least move away from walls and corners so you have a freer range of motion to try to avoid the laser once it begins moving.

With all the classes, there are skills you can use that will drastically help you avoid the laser if you do get trapped in a bad place. Try to take advantage of movement skills to help the situation.

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I don't think you can anticipate which direction it will come out of the orb, however, you can certainly gauge a safe distance away as the arcs that come out are the same length every time.

Basic instinct any time you see an orb drops is to get the minimum safe distance away. As they always say, practice makes perfect. The more you encounter them, the easier it becomes to fight and judge how far away you have to move.

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In a pinch where running away isn't feasible, the other option is to run directly to the orb so that once it starts lasering you are guaranteed to be able to move away from it with just one step, and take minimal damage. –  dpatchery May 21 '12 at 20:14
    
@dpatchery - also good advice! –  BcnDoge May 21 '12 at 20:34

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