Which is better in the start of a Starcraft II match? Build a worker and then split or vice versa; split workers then build worker
If they each have their own benefits please list them!
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Which is better in the start of a Starcraft II match? Build a worker and then split or vice versa; split workers then build worker If they each have their own benefits please list them! |
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Really? it doesn't really matter. However, if you think about it, having six workers returning with minerals half seconds faster isn't as good in the long run as having a worker created half seconds earlier - as that delays all future workers by those precious half seconds. However, if you need that pylon down or that supply depot out a half second faster, make sure to follow this precise order:
Of course, screwing up any other action by a half second will undo all this precision. |
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