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Some enemies like to run away briefly, before coming back. Others might get feared, and run off screen.

Of course, there is also the Treasure Goblins. They try and run from you the moment you start doing damage to them.

I have not seen any evidence that the Treasure Goblins running off screen make other enemies come towards you, but that's a bit hard for me to test because when that happens, I'm usually close on the heels of that goblin, anyway.

Can enemies that you've aggroed run into other enemies you haven't encountered yet, and cause them to aggro against you?

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I am fairly sure that a mob that is retreating will not aggro other mobs outside their group. I've seen treasure goblins run head long into a group of elites or rares and our group stop and watch trying to decide if we want to charge after and the elites waited and did nothing until we walked too close.

I also know in act one some mages will run away from you (The goat guys). I can distinctly remember one running into another pool and none of the mobs attacked until an AoE spell hit.

I have no documentation on this besides personal experience however.

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I think I've experienced enemies agroing other enemies. Some enemies will run off for a few secs and come back, and more will come from off screen shortly after.

I know for sure that agroing 1 enemie from a group of mobs will agro the entire mob

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Most enemy-types are not running from you, they are running towards you :)

As far as I experienced, if some of the already "aggroed" enemies run away I usually follow or shoot projectiles after them, so I can't say if it is the enemies or me who aggroes the other enemies. I'd rather say me.

Btw. the treasure goblin does not only run when you start doing dmg, but also when you get too close! So be aware when (especially in higher difficulty games its a good idea) clean the area around him, so you can then chase him without running into huge mob groups.

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