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What factors should I use to price an item in the auction house?
This question is really about how to value items bought and sold on the auction house. Obviously the answer will be subjective on a per player basis, but in the aggregate I expect there are certain stats that tend to make items sell for far more.
I'm imagining it's something like:
Most important:
- Primary stats (Strength, Intelligence, Dexterity) -- because they increase damage
- Vitality -- because everyone needs vitality
- Magic Find
- +Damage
- Has Sockets
Lesser importance:
- Armor
- +Experience
- Etc.
Nearly useless:
- Resistances
- Etc.
Obviously not a complete list, but this is the type of answer I'm looking for.