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What is the most optimal way to build Monk to in Inferno?

I am wondering what sort of stats should I be focusing on for these melee classes to prepare them for act 1 & 2 of inferno? In addition, how much damage should I be doing?

I've been reading this post about inferno barb, and I am wondering if it is still accurate with the latest patch. It states that ideally I should be at 800 resist, 10k armor, 20k damage, 35k health. Should I also be focusing on attack speed & life on hit weapons? I am also assuming I should be using a sword and board.

Similarly, for my monk I came across this post saying that ideally a monk should be running 450 resist, 7k armor, 11k damage, 35k health, 1k life on hit. Is this still a viable way of building a monk? Should I be dual wielding?

In addition, none of these posts focuses on critical damage/chance. Is that stat usually reserved for ranged classes?

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marked as duplicate by OrigamiRobot, bwarner, StrixVaria, Fluttershy, agent86 Jun 12 '12 at 16:22

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

    
and/or gaming.stackexchange.com/questions/69523/… –  user9983 Jun 12 '12 at 14:48
    
@OrigamiRobot Great. Thanks for those links :) –  user27279 Jun 12 '12 at 15:07

1 Answer 1

I am currently in inferno Act 1 and what I found for monk essential is using all surviving skills + has 400+ resistances for all element by using its passive: One With Everything: (1 way of doing inferno)

Surviving skills including:

Blinding Flash: Use increase chance to let elite monsters misses

Breath of Heaven (I am using increase damage rune)

Serenity: (I am using increase duration rune)

Mantra of Healing: Use increase resistance one

Other skills are up to you (build)

While I also heard someone is using LpH (Life per Hit) to pass. They essentially increase damage and kill monsters within the serenity time, I am not sure about how they really work, but it is a good thought.

Hopefully those will help.

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Thank you very much :) –  user27279 Jun 12 '12 at 15:07
    
No problem, BTW you can check AH first, and if you cant, you can draw elite monsters to a entry of another map, and go back and forth to kill them using Serenity (kinda cheating though :). Thats what I do when I only had 400 res on my monk. –  windsound Jun 12 '12 at 15:19
    
Nice idea. I'll be sure to try it out. –  user27279 Jun 12 '12 at 16:21
    
The name Blizzard calls it is Life on Hit (LoH). –  Brythan Aug 1 '13 at 22:20

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