Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

For the large majority of the game, the planets you're dealt are the planets you get. But as you approach Endless Space's endgame, terraforming options start to open up, and suddenly the formerly simple task of resource optimization gets much harder.

Sure, a basic 0/1/1/5 Arctic is obviously worse than a basic 2/1/2/5 Tundra, but the Arctic planet gets different bonuses from improvements and the like - +0/0/0/5 with a Global Tech Park compared to the Tundra's +0/0/0/3.

While resources and anomalies obviously factor into this, terraforming the planet won't affect them, so they're moot for this purpose. What are the highest yields from exploits and system improvements alone?

share|improve this question
    
What you're also not factoring in is that the Tundra (and later, the terran/ocean) planet has room for more population. –  Shadur Jun 18 '12 at 14:04
add comment

2 Answers

I still suggest against terraforming any higher than Tier 2 cause by the time the 6400 ind pay for themselfes the game most likely is over. Better churn out ships instead of taking the last step

share|improve this answer
add comment
up vote 10 down vote accepted

Endless Space groups the varying planet types into different groups. By default, only Class 1 Planets will be colonizable, and you unlock the ability to colonize planets in the higher tiers as you move down the tech tree.

By contrast, terraforming unlocks in the reverse order, so, as mentioned, you probably won't have favorable terraforming projects available until late game. Generally though, you have to move up in class if you want a net positive in FIDS - otherwise you're either losing them, or swapping Science and Industry, etc.

You can only have one exploit per planet, so I've listed them separately, as some planet types get increased benefit from multiple exploit types.

Category 1 Planets (11 Base FIDS)

Terran

Base: 3/2/4/2

Tier 3 Exploits: 3/0/1/0

Food:

  • +2 Epigenetic Crop Seeding

Dust:

  • +1 Xenotourism Agencies

Total: 5/2/5/2 + Exploit

Ocean

Base: 3/2/2/4

Tier 3 Exploits: 2/0/0/2

Food:

  • +2 Epigenetic Crop Seeding

Dust:

  • +1 Xenotourism Agencies

Total: 5/2/3/4 + Exploit

Jungle

Base: 3/4/2/2

Tier 3 Exploits: 2/2/0/0

Food:

  • +2 Epigenetic Crop Seeding

Dust:

  • +1 Xenotourism Agencies

Total: 5/4/3/2 + Exploit

Category 2 Planets (10 Base Fids / -5 Approval)

Arid

Base: 2/2/5/1

Tier 3 Exploits: 1/0/3/0

Food:

  • +1 Sustainable Farms
  • +1 Epigenetic Crop Seeding

Industry:

  • +1 Heavy Isotope Refining

Dust:

  • +1 Xenotourism Agencies

Science:

  • +1 Optics Research Lab

Total: 4/3/6/2 + Exploit

Tundra

Base: 2/1/2/5

Tier 3 Exploits: 1/2/0/0

Food:

  • +1 Sustainable Farms
  • +1 Epigenetic Crop Seeding

Industry:

  • +1 Heavy Isotope Refining
  • +1 Interplanetary Transport Network

Dust:

  • +1 Xenotourism Agencies

Total: 4/3/3/5 + Exploit

Category 3 Planets (7 Base FIDS / -10 Approval)

Arctic

Base: 1/0/1/5

Tier 3 Exploits: 0/0/0/2

Food:

  • +1 Sustainable Farms
  • +1 Epigenetic Crop Seeding

Industry:

  • +1 Heavy Isotope Refining

Science:

  • +1 Non-Baryonic Collider

Total: 3/1/1/6 + Exploit

Desert

Base: 1/5/0/1

Tier 3 Exploits: 0/0/2/0

Food:

  • +1 Sustainable Farms
  • +1 Epigenetic Crop Seeding

Industry:

  • +1 Heavy Isotope Refining
  • +1 Interplanetary Transport Network

Science:

  • +1 Optics Research Lab

Total: 3/7/0/2 + Exploit

Category 4 Planets (5 Base FIDS / -15 Approval)

Barren

Base: 0/1/4/0

Tier 3 Exploits: 0/0/0/3

Food:

  • +2 Wasteless Supply Chain

Industry: Dust: Science:

  • +2 Non-Baryonic Collider
  • +2 Optics Research Lab

Total: 2/1/1/4 + Exploit

Lava

Base: 0/4/1/0

Tier 3 Exploits: 0/3/0/0

Food:

  • +2 Wasteless Supply Chain

Industry:

  • +2 Interplanetary Transport Network

Science:

  • +2 Optics Research Lab

Total: 2/6/1/2 + Exploit

Category 5 Planets (12 Base FIDS / -20 Approval / Cannot Terraform)

Gas Methane

Base: 0/10/1/1

Tier 3 Exploits: 0/1/0/0

Food:

  • +1 Wasteless Supply Chain

Science:

  • +1 Optics Research Lab

Total: 1/10/1/2 + Exploit

Gas Helium

Base: 0/1/1/10

Tier 3 Exploits: 0/0/0/1

Food:

  • +1 Wasteless Supply Chain

Total: 1/1/1/10

Gas Hydrogen

Base: 0/1/10/1

Tier 3 Exploits: 0/0/1/0

Food:

  • +1 Wasteless Supply Chain

Science:

  • +1 Optics Research Lab

Total: 1/1/10/2

Asteroid Belt

Base: 0/4/4/4

Tier 3 Exploits: 0/0/0/0

Food:

  • +1 Wasteless Supply Chain

Industry:

  • +1 Interplanetary Transport Network

Total: 1/5/4/4 + Exploit

Terraform priorities will come in a bit.

share|improve this answer
1  
Note that the higher tier planets have higher population caps, so the math is even more in favor of terran/ocean/jungle planets. –  Shadur Jun 18 '12 at 14:08
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.