Necromancers go with wand, sorcerers go with staff, paladins have scepter etc. Is there a default weapon to go with when playing druid? I am playing level 21 werewolf druid, and I am using falcion and spiked shield. Is it good, or should I change to something else?
If you're playing Werewolf, you should try to reach the fastest possible attack-speed. There's this handy calculator that let's you calculate the required break-points easily.
Luckily, the Werewolf already gains a boost to attack speed, so it's really easy to reach the fastest attack speed with a lot of weapon-types.
That being said, there are several things you should consider when choosing a good weapon for the were-druid:
Here are some good (and obtainable) weapons to consider. Of course there are considerably better choices if you also look at some of the very expensive rune-words out there (eg. Beast, Death, Last Wish, Grief etc.) :
Druids are better with certain weapons than other classes, like two handed axes, polearms, maces, and clubs for example. They gain faster attack speeds with them. I like maces and shields as my primary weapon for a more defensive approach, but I keep a two handed axe as my secondary because they pack high damage. In werewolf form, with the added attack speed, you're like a .50 caliber machine gun!
It doesn't matter. Just pick one that you like most.
Druid-only items are pelts(helmets), but they don't have their own weapon. You should really take the one that you like. I remember my druid was running around with a 2 hand maul just because I liked it :)
And as a paladin(hammerdin) I never used a scepter. It was either a Wizzy(+50 fcr, +75 allres dagger), either HoTo in a Flail(40 fcr, 30-40 allres, +allskills). As a smiter I was using Grief if a Phase Blade or a Fleshripper.
As a sorceress if I didn't have a decent orb(Eschuta or Death Fatom) I was using HoTo in a Flail or a Wizardspike.
So your question concerning
Hope it helps