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When hovering over an enemy in combat it changes your cursor to an arrow if you're making a ranged attack. Sometimes the arrow is broken, and other times it's unbroken.

What's the difference between a broken and an unbroken arrow? What causes an arrow be broken?

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up vote 9 down vote accepted

There are two types of penalties that can take place when performing a ranged attack.

  1. Ranged penalty occurs when you are trying to attack a stack of units more than 10 hexes away.
  2. Obstacle penalty occurs when you are trying to shoot through an object such as a wall.

These penalties are cumulative, so you may be doing only 1/4th of your actual damage.

These penalties can be mitigated three ways:

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Does firing over obstacles (rocks, walls, et cetera) activate the broken arrow as well? – Wipqozn Jul 12 '12 at 15:08
@Wipqozn yes, let me update my answer – l I Jul 12 '12 at 15:11
@z', Are these modifiers taken before the attack/defense skill modifiers? Or do they apply after everything else has been calculated? – Pacerier Jun 7 '14 at 8:38

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