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For clarification, I know that you pick custom when you want special maps like Sotis or TD maps, and melee if you want good ol' RTS style. But why do we have to select "custom game" to earn achievements? why not melee?

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Are you asking why Blizzard decided to make their achievement only earn on certain maps and not others? or are you asking which maps you can earn certain achievements on? –  tzenes Sep 20 '10 at 8:50
    
im asking the difference between a melee Blistering sands map against an ai vs a custom Blistering sands map against an ai. I tried melee before and didnt get any progress on any achievement, but when i switched it to custom i got progress. is there a difference between a melee and custom map(if there are no modifications) at all? –  corroded Sep 20 '10 at 9:02
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I guess I thought melee was just a mode for a map where custom was mode for the type of game, no? –  Robb Sep 20 '10 at 16:16
    
I sometimes forget to set the game to Custom so when I continue with a melee game, it feels kind of a waste of time since winning it won't add to the 'Protoss AI romp' achievement for example. –  corroded Sep 22 '10 at 10:30
    
Are you sure about what you are saying? I'm pretty sure you only get achievements in Melee and not in Customs. Because in Customs you can change the rules of the game... you could add infinite money for instance and get all achievements really easily. –  DogDog Dec 3 '10 at 17:06

1 Answer 1

up vote 6 down vote accepted

This is confusing because there are two definitions for Custom in StarCraft II. There is the overarching Custom Game type which can have a Custom category or a Melee category.

Custom Game encompasses all games which are not one of the following:

  • Ladder game
  • Cooperative game
  • Free-for-all
  • Single player campaign

You need to select Custom Game and the Melee category to earn achievements under the Custom Game achievement section. The reason for this is Melee category games always have the same conditions for victory--destroy all opponent buildings--whereas Custom category games can have any number of victory conditions, such as destroying the Nexus in Nexus Wars or defeating all waves of creeps in a Tower Defense game.

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