When selecting a server, I see Veteran, Regular, and Recruit. Do these designations have any in game effects or are they more like reflections of the general attitude of the server?
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According to the DayZ Wiki:
Additionally, I found this forum post which relates to the proximity detection of zombies according to the difficulty level:
As far as I can tell, the proximity detection is the only difference between Recruit and Regular, while the lack of third-person and cross-hair support is the main difference in Veteran. It is worth noting, however, that your mileage may vary depending on the server, as any of these options (third-person/crosshairs, etc.) can be disabled at any time by the server admins, allegedly. |
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