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Capital ships can jump to a cyno, and Titans and Blac Ops ships can bridge other ships to a cyno. I'm wondering how that works inside complexes behind an acceleration gate.

Gated complexes are e.g. missions or faction warfare complexes. I know that they restrict warping in their vicinity, you always end up at the gate itself instead of your intended target.

How does jumping to a cyno inside a complex work? Is there any difference between a ship jumping itself or bridging other ships? Or is it just not possible to jump inside a complex?

The idea would be to target mission runners in expensive ships and jump a recon/bomber fleet on them using a Black Ops bridge to a covert cyno. Is that possible inside a mission?

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While, not a complete answer, I have encountered at least one mission where I was able to warp my salvage character directly to my mission runner character, despite my mission runner having to traverse gates to get there. (Dread Pirate Scarlet) My point is: not all acceleration gates work the same, apparently. :) –  RESPAWN Jul 25 '12 at 15:56
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up vote 2 down vote accepted

Unless they changed it recently, no, you should not be able to bridge directly into a deadspace area. This thread seems to agree, though it is a few years back. This and this thread seems to agree, and they're more recent.

A good place to check is Singularity, the public test server. Get a friend ( or an alt ), procure a blops/titan/etc. and test it out. Should be simple enough ( remember, everything is ~100 ISK on Singularity ).

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