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I am relatively new to scripting for amnesia, I've watched a few videos as well as looked it up on but I have yet to find an answer. I have script set up to spawn an enemy when I interact with an item, yet he spawns when I first start off in the map. It's not an issue with the script I know this because I've checked at least 3 different sources and they all match up with mine, what else could be causing this issue? Any information would be of great help, thanks.

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If you want a monster to be spawned by a script, it must be deactivated in the level editor. Open the level editor, and if the grunt is greyed out, then it is already deactivated. Otherwise, click the monster and uncheck the "Active" checkbox.

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