Is there any possibility to speed up a city production?
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A few options:
Note: if it's particularly the courthouse which is giving you trouble, consider getting the Police State social policy, under the Autocracy tree, which makes occupied cities produce only half the unhappiness value. |
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If you have a great engineer, you can expend them to complete a wonder instantly. There doesn't seem to be a way to increase production speed by spending gold, short of spending enough gold to purchase it outright (and not all units / buildings can be purchased. For example, wonders.) Edit: As of the 12/15 patch, you can buy courthouses outright in conquered cities, which is a decent way to boost production in those places. (Though expensive!) |
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Oak has a great list of the conventional methods for increasing production. There are a couple of other options you can consider, although they are more situational and involved: Start a Golden Age
I love production I was producing producing additional production. Golden Ages can be started using a great person, saving up enough excess happiness, and various wonders/social policies. Play as a Civilization that Boosts Production This is more involved than starting a Golden Age, or any of Oak's suggestion: Civilizations are chosen before the game, so you can't react in the middle of the game when you realize you need a courthouse to finish faster, and you lose the benefits of your other favorite civilization. So, I would recommend using other suggestions first, and switching Civilizations only if you find the other suggestions aren't enough.
Quotes from the Civilization 5 Manual. |
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Place cities in areas with plenty of hills and forest tiles. In Civilization IV, food tiles were of utmost importance in allowing cities to become large and prosperous. The introduction of maritime city-states to Civilization V, along with the decreased food output from non-strategic resources, makes food tiles a lesser concern. Now I happily settle in the hills and forests, knowing that in the mid to late game I can maintain alliances with several maritime city states to make up for any missing food. Besides allowing you to increase production by working mines and lumber mills, this also allows you to use specialists very liberally, which can lead to tremendous science output (with the Secularism social policy) and even more greatly increased production (if you are able to build the Statue of Liberty). |
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