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I'd like to define keys for frequently used items on the buy-screen, like kevlar, helm, M4A1, AK47, Deagle, etc.

On CS:S and CS1.6 I could define those only by manually editing some configuration file.

How can I accomplish that on CS:GO?

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2 Answers 2

You can easily do as in CSS. Just put everything in config.cfg. bind "keyname" "buy weaponname"

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Perhaps you could write your own script or download others, such as the one in this Menu script:

// Buyscript

// Console-Text:

echo "AlexLoL's Buyscript correctly loaded!"
echo ""
echo "Press F1 for AK-47 / M4A1"
echo "Press F2 for Scout"
echo "Press F3 for AWP"
echo "Press F4 for Deagle only"
echo "Press F5 for Grenades"
echo "Press F6 for Armor and Defuser"

// Main:

alias buy_ak-m4 "buy ak47; buy m4a1"                    // AK / M4 only

alias buy_scout "buy scout"                         // Scout only

alias buy_awp "buy awp"                         //  AWP only

alias buy_deagle "buy deagle"                           // Deagle only

alias buy_grenades "buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"  // Grenades only

alias buy_armor+defuser "buy vest; buy vesthelm; buy defuser"               // Armor + Defuser only

// Bindings:

bind F1 "buy_ak-m4"
bind F2 "buy_scout"
bind F3 "buy_awp"
bind F4 "buy_deagle"
bind F5 "buy_grenades"
bind F6 "buy_armor+defuser"
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I know how to do that in CS:S. This is about CS:GO. –  DrFish Aug 17 '12 at 19:34
@Bora I think it's mostly the same from my limited experimentation. –  Decency Aug 18 '12 at 1:44
Both games run through Source Engine I believe, so the implementation of the script should not differ greatly –  lumbricus lubricant Aug 24 '12 at 15:48

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