I ask this question so that I can use it to my advantage.
At what point does ping become an issue for a player?
This would help me know (as a jungler for instance) who to help (gank bot more) or who to attack (gank an opposing player more)
Thanks
|
I ask this question so that I can use it to my advantage. At what point does ping become an issue for a player? This would help me know (as a jungler for instance) who to help (gank bot more) or who to attack (gank an opposing player more) Thanks |
|||||||
|
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or specific expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, see the FAQ for guidance.
|
200 is already pretty annoying. I guess from 150 on you have an clear advantage over the other guy (harder to dodge/land skillshots) and after 450-500 it gets unplayable. |
|||
|
|
|
Its playable (passable) from 700 and below, but you have to be able to guess early what is about to happen. Above that and you might as well try to park on a slope without a handbrake. I've personally played games at 1000ping, and I know that at Denny's my friend got 12K. Terrible. Never play LoL at a restaurant. They probably livestream... something... in the back room. |
|||