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How can I tell if the Defibrillate on-use effect of the Gnomish Army Knife is successful without actually asking the person that I'm attempting the resurrect?

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Fairly certain that you can't. –  LessPop_MoreFizz Aug 21 '12 at 3:47
    
@LessPop_MoreFizz That's the exact opposite of what I want to hear! –  Koviko Aug 21 '12 at 3:48
    
My experience with it there was no indication that it worked, but it has been a long time since I last used it, so might have been changed. –  Blem Aug 21 '12 at 5:43

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I use an addon - Shadowed Unit Frames. It has a resurrection icon that is displayed while res is being cast. It accomplishes this by using the api function UnitHasIncomingResurrection. Unfortunately, the icon vanishes when the res cast ends.

It is unsuitable for determining if the defibrillator worked.


I have reviewed the api, and the simplest way an addon could accomplish what you're asking for is

  1. Some new addon must be loaded on the res target.
  2. This new addon uses ResurrectGetOfferer to find out that you have successfully offered a res.
  3. The new addon then whispers you, or an addon on your system, that information.

There might be an addon that does something similiar to this, called AutoRez.

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The only way to tell if any resurrection attempt has been successful in World of Warcraft is to ask the person you were trying to resurrect. This is the same for all forms of resurrection, be that a casted resurrection, combat resurrection, or one of the other forms of resurrection as an effect of on use on items (as per your question).

In all instances, the target for the resurrection will simply receive the "You have been resurrected [Accept/Cancel]" box but there are no further indications than the resurrection attempt was successful.

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the death knights combat res adds a buff icon to the target so you can see it has been cast. –  Blem Aug 21 '12 at 9:07
    
That de-buff appears after the person has resurrected, not before they've clicked accept? –  kalina Aug 21 '12 at 9:13
    
It is applied on cast, not on resurrection, most likely so that multiple death knigths don't wast there insta cast combat res –  Blem Aug 21 '12 at 9:20
    
There is no mechanic in game to stop you from casting multiple combat resurrections on the same target, the subsequent casts are just wasted (and trigger the cooldown on the cast). The link I linked previously actually agrees with you but points out strange behaviour - the debuff is applied to the DK's target, regardless of whether the target is the person you cast the combat resurrection on. –  kalina Aug 21 '12 at 9:59
    
I never said the game would prevent you from casting. It is the player that has to not cast it. –  Blem Aug 21 '12 at 10:08

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