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When using the Witch Doctor "mass confusion" ability, it is possible to confuse elites into fighting on your side. Many of them have AoE affixes like fire chains, arcane enchantment, mortar, etc. I see the elites continue to use them even when confused, but there is so much chaos I can't really tell if I'm getting hurt by the ones that are confused. It doesn't matter too much at my current level, but will start to matter more as I level up. Do the AoE affixes of "confused" elites still hurt you? If not, do they start hurting immediately after confusion wears off, or do they have to be reactivated.

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Is this directed for the inferno difficulty, or all difficulties? I see you mention "as I level up", so I assume you are not level 60 yet. –  Jonny Aug 21 '12 at 15:48
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up vote 7 down vote accepted

I have read multiple forms on battle.net (here and here) as well as tested this ability with my lvl 60 witch doctor in inferno.

My findings so far:

  • Elites can be confused into fighting for you (which you mentioned)
  • The AoE affixes (fire chain, arcane, mortar) of the confused enemies do still hurt you.
  • The only bonus you gain from confusing an elite is its basic, monster specific attack for the time you have it confused.
  • As the difficulty increases in the game (hell and beyond) the time you control an elite decreases (to about 2-3 seconds) and the chance to control them becomes harder. This is intentional to keep the CC (crowd control) abilities from being overpowered late in the game.

The only thing I am unsure about is whether of not the affixes reset after being stunned or confused. From what I remember, they do not, but I could be wrong.

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Thanks for the research, much appreciated. The char I'm using is not level 60 yet, but my main is. I think this topic will be somewhat interesting to folks that use the enchantress as well, since I think her "mass confusion" ability is essentially the same as the WD. –  EBongo Aug 22 '12 at 3:47
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