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Zones in the world follow a day / night cycle that does not follow real time. How does it work? Does it have any effect besides the visuals?

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up vote 6 down vote accepted

My source (via the Wiki) for this is in French, but it should work something like this:

Are they going to include a day/night cycle?

Yes. The cycle will be faster than real time. Events and monster spawning will change based on the time of day. Centaurs might attack a camp at dawn, and ghosts haunting an ancient battlefield might only be visible at night. Currently, the cycle lasts 2 hours with 80 minutes of day and 40 minutes of night, but this is subject to change before release.

Sylvari glow at night.

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Nice! Using your source, I've found the same on the GW2 Wiki: The info looks a bit old, though, since it's from a pre-release FAQ – stoldark Sep 1 '12 at 16:56
As an addition, the day/night cycle is different for the different servers (main/overflow). – M'vy Sep 3 '12 at 9:47
There are also consumables and upgrades that have conditional effects depending on whether it is day or night. (ie. Chili Pepper Popper and Sigil of the Night) – Brian Oct 30 '12 at 15:52

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