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And if so, how much - it is a normal deny or a complete, zero-experience-to the-enemy deny?

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I thought ranged/melee deny xp depends on what the enemy hero was, not whether or not the denying hero was ranged/melee? – l I Sep 4 '12 at 18:35
I just checked and you're right. Wow. Evidently I've been misunderstanding that mechanic for years. Just corrected my original post to make more sense - thanks for explaining that. – pghprogrammer4 Sep 4 '12 at 18:46
up vote 5 down vote accepted

Zero experience to opponents, even if they're within range.

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Basically this. It wasn't always this way though (speaking on DotA 2 specifically though): Lich - Units sacrificed via Dark Ritual won't give deny XP to enemies. – enche Sep 8 '12 at 20:31
Please take note that a recent patch has changed lich's deny mechanic. It now Grants XP to enemies – Stingervz Apr 16 '14 at 12:38
@Josefvz Thanks, updated. – Decency Apr 16 '14 at 14:39

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