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In the original NES version of Bionic Commando, after rescuing Super Joe, he tells you where to get a "Special Machine Gun" from Destroyer 3. I find the gun to be completely useless, so I don't get it anymore unless I'm trying to do a run with getting all items. As far as I can tell there is no situation in which it is better than the rocket launcher; am I missing something?

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Is this for the old game, or the new one? –  BlueRaja - Danny Pflughoeft Sep 8 '12 at 20:52
    
The old one. I had a NES tag on this at one point; I don't know what happened to it. –  Aidenn Sep 9 '12 at 4:34
    
Generally we don't tag the platform for a game unless the question is actually in some way about the platform or the game's interaction with it, which is why it was probably removed (and why I removed it again). A tag wiki on Bionic Commando would clear this up, and I've just submitted one. That said, specifying it in the question body itself would be good too, so I made that edit as well! –  Sterno Aug 30 '13 at 1:57
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A simple wiki search tells us that:

Joe's machine gun is considerably more powerful in the meet with enemy sequences because it fires very quickly and covers a decent area with it's fire.

This is probably the only instance where Joe's Machine Gun is actually useful.

Source: http://www.thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php?title=Joe's_machine_gun

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