Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

There are 4 different personalities that I've seen for city-states: friendly, neutral, hostile, and irrational. I have never seen any use for them, though, except that influence over hostile city-states decreases at 1.5 times the rate of the others. What do the other personalities mean?

share|improve this question
up vote 6 down vote accepted

It affects the kinds of requests the city-state makes. From the game's documentation:

A befriended Friendly City-State will usually make requests that require some peaceful action, like building a Wonder or constructing a Road to them.

Neutral City-States are fairly even-keel, and try to mind their own business.

Influence with a Hostile City-State drops more quickly than normal. They will also make requests to capture neighboring City-States more often.

Compared with other City-States, an Irrational City-State is more random with the requests it makes.

share|improve this answer
Do you have a link to this documentation? – Ataraxia Oct 2 '12 at 19:55
@phoenixheart6 This is the information that pops up should you put your mouse over the personality section on the city-state screen. – Graham Wager Oct 3 '12 at 8:45

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.