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Plague Inc. is an insanely addicting iOS game and the first 2 levels were challenging but I was able to kill all humans in a way that would make Omicron Persei 8 proud. However, this fungus level has got my number. I've been trying many different strategies from infecting everyone and having no symptoms until the end, to going very lethal from the start and everything inbetween, but I just can't outkill the cure. I usually start in India or China but I've tried starting in other places like the U.S., Spain, the U.K., and even regions in South America and Africa to no avail. Anyone have any solid strategies or tips for how I might evolve a fungus to destroy the world before the cure hits 100%?

(On Normal difficulty, haven't even tried Brutal yet!)

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2 Answers 2

up vote 12 down vote accepted

The trick is to spread the disease first to all of humanity before you raise their suspicion.

This WILL be a long game, so I advise playing at the fastest speed.

The starting area is not that important, but I usually choose one of the African countries since land-based transmission is prioritized.

Concentrate on transmissions first. Which transmission type depends on which country you start on. Personally, I maximize Bird, Livestock, Air, and Water transmissions.

Mutations will come, but de-evolve them ASAP and get free points to boot.

If you're having trouble spreading in 1st world countries, invest one or two levels in the ability which makes drugs less effective.

If you are having trouble actually getting the fungus to some countries (Greenland I'm looking at you), invest a few points in the fungus special. This is random, though, and it doesn't work at times, so use it only if there are a few countries left.

Once everyone is infected, and at this point, you should have 70+ points, start putting points in the Symptoms. I personally get the Respiratory track (!) and work my way to Coma and Paralysis. Investing a few points in abilities that make researching for the cure harder is fine, but I would rather invest in symptoms that have chances of killing instead. Dead researchers = no research.

Have fun!

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Nice, it worked! Thank you! –  chown Oct 2 '12 at 16:50
This strategy works for basically every level, by the way. >_> –  BlueRaja - Danny Pflughoeft May 20 '14 at 23:03
Well I can't save 70+ points after all humans are infected. Every person is infected but still the plague is unable to kill 1B people. Any sugesstions –  ABC Oct 5 '14 at 3:42
I'm partial to necrosis at that point because it means corpses remain an effective disease vector. –  Shadur Aug 7 at 11:48

First, give your plague the "Your plague is harder to cure" gene. It may seem that a "Your plague can evolve transmissions. Easier to cure." Would be a good idea, and it is, but this doesn't work on brutal mode.

Next, start in Greenland. Now, the only problem here is that not only do people want to take a cruise to it, people also don't want to leave. This can be solved with the fungus special.

In the meantime, evolve the Drug resistance 1, Genetic Hardening 1 and 2, and then leave it up to time. Devolve all mutations of symptoms.

Yay! You've saved up 60 DNA points and have infected everybody! Now kill them. The cheapest and most efficient path: Coughing > Sneezing > Immune Suppression > Total Organ Failure.

Works on not only normal, but brutal too!

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