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I'm experiencing frequent disconnects while playing Civilization V in multiplayer over my home wired LAN. I do not experience something like that in other multiplayer games. Is there any known solution or workaround to this problem?

The disconnects always happen shortly after a new turn have started, and it seems to get worse as the game progresses; at the moment, turn ~300, it disconnects almost every turn, making the game unplayable. Of note is that every time we reconnect, the game enables us to play the turn but it rollbacks the AI's last turn, in effect giving us a free turn.

I've found some recent complaints about this on the Steam forums and on the 2K forums, but could not find any solution.

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How much traffic is currently communicating on your LAN? – Zero Stack Oct 8 '12 at 17:57
@Foxtrot none, other than the game and background communications. We even closed stuff such as Dropbox and Google Drive just to be sure. – Oak Oct 8 '12 at 22:19
hmm... And you have disabled A/V and Firewalls? Does this happen to you when you play a game over WAN as well? – Zero Stack Oct 9 '12 at 13:58
@Foxtrot haven't disabled various security measures... but I have a feeling the game is more at fault than the network, seeing as how it happens more frequently as the game advances more. – Oak Oct 9 '12 at 15:20

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