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So I was about to lead my Wizard to Dlvl2, when suddenly

A trap door opens up under you!
"Hello, bp!  Welcome to Angmagssalik's general store!"

I land right into a shop on level 2. I try to leave the store, but step on an unpaid item with autopickup on.

"For you, most gracious lady; only 1 for this gray stone."
v - a gray stone (unpaid, 1 zorkmid).

No biggie. (I had 29$ anyway.)

What do you want to drop? [$a-ruv or ?*] 
You drop a gray stone (unpaid, 1 zorkmid).
What do you want to drop? [$a-ru or ?*] 
Never mind.

I move to leave the shop. The turn I move next to him,

Angmagssalik hits!  Angmagssalik hits! --more--
You die...  Angmagssalik gratefully inherits all your possessions.
Do you want your possessions identified? [ynq] (y) 

                                                          ┌───────────┐
                                                          │·+%?)m(%[%(│
                                                          │·?=?)[??[*!│
                                                          ▒@%/([*?%?!]│
                                                          │@%%%!?!/+%(│
                                                    :     │·m!****![=%│
                                                          │·*%/?%!)/%]│
                                                          └───────────┘

Bp the Evoker             St:12 Dx:15 Co:11 In:17 Wi:12 Ch:9  Neutral
Dlvl:2  $:29 HP:0(15) Pw:19(19) AC:8  Xp:2/20 T:383

...uh. What did I do exactly to anger the shopkeeper?

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1  
You auto-pickup stones? For your future utility, that's a recipe for disaster; some gray stones can very much end your life. This isn't one of them, however. –  Grace Note Oct 12 '10 at 13:29
1  
@Grace Yeah, I really need to set up a decent autopickup pattern. –  badp Oct 12 '10 at 13:30
1  
Most auto-pickups aren't bad; the only two you have to watch out for are Scrolls and Stones. I'm sure "What items do I have to be careful about picking up from the ground" or "What makes a safe auto-pickup" or some much nicer title, would make a very nice question. –  Grace Note Oct 12 '10 at 13:33
    
@Grace corpses too :) –  badp Oct 12 '10 at 15:06
    
That is true, with 2 cases instead of just one! –  Grace Note Oct 12 '10 at 15:12

1 Answer 1

up vote 14 down vote accepted
Do you want your possessions identified? [ynq] (y) y
<snip/>
e - a ring of conflict (worn)

...duh. >.<

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I was about to write this answer! Wargh. Well, it's good enough you found the answer. A ring of conflict (you meant ring, right? As a wizard, you start with rings) will cause things to fight anything; this is probably why those mimics aren't mimicking items anymore. But aside from that, there's nothing else which would've caused that shopkeeper to hit you. –  Grace Note Oct 12 '10 at 13:30
    
Note that if you had done anything to anger the shopkeeper, you would have gotten a message about him getting angry before he attacked you. –  sepp2k Oct 12 '10 at 13:37
    
@sepp yeah, hence the confusion. :/ –  badp Oct 12 '10 at 13:50

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