The menus in this game aren't very intuitive (yet), and this isn't explained very well. Once you figure out how to get around the UI quirks, everything should make more sense. Let's walk through this scenario:
First, open the Camp screen while standing on the Cryo Facility's hex (click the button in the menu sidebar).
This recipe requires an object that cannot be removed from the camp (the electrical panel). If you want to access the object to put in your crafting panel, you need to open the Exam Room 17 camp. Once you've visited a camp for the first time, you should see it at the top of the Camp screen any time you're standing on the hex. Click one with the Take tool to select it.
Note: Do not use the 'Consume' tool; you'll just eat all of your food or something. And the 'Move' tool will just move the camp around rather than opening it.
Now that you can get at the Electrical Panel, all you need to do is move all of the ingredients listed in the recipe to the crafting panel. If you had some ingredients in a container (backpack for example), you'll have to take them out first on the Inventory
screen and drop them on the ground before you can move them to your crafting panel.
Note: If a recipe says you need a particular skill trait (Electrical Systems in this case), you actually need to put the skill trait in the recipe. You can find your skill traits at the bottom of the window.
And we're done. =]