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There is a bug, which is going to be fixed in the next patch, where you are blocking from going to the next turn with "Choose Production" for a puppet city. Clicking on the "Choose Production" does nothing, and the only way around it (that I've found) is to annex the city.

Does anyone know of a way to work-around the bug, while waiting for the patch?

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closed as too localized by Sean, Steve V., Mark Trapp, pixel, kotekzot Aug 29 '12 at 9:47

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FYI: It looks like this will be fixing in the first major patch: Fix for production prompt that sometimes appears with newly created puppet states that could stop the player from being able to end the turn. –  DMA57361 Oct 15 '10 at 12:49
    
Hence the "which is going to be fixed in the next patch" in my question. Given that the ETA is next week it doesn't look like the work-around will be needed for very long. –  Douglas Leeder Oct 15 '10 at 12:54
    
facepalm Didn't see that, sorry.... –  DMA57361 Oct 15 '10 at 15:39
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1 Answer 1

up vote 10 down vote accepted

I had this happen to me and I did not annex the city. I just kept ending my turn using the shift enter keyboard shortcut. After about 10 or 15 turns the game figured out that it was waiting on a puppet and "fixed" itself.

Note: Be very careful you check all your cities before ending your turn.

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This is super helpful, thanks! The AI gave me like 14 cities at once in one game and I have to annex them all due to this bug. Needless to say it did not do great things for my civ's happiness.... –  kazzamalla Oct 15 '10 at 15:29
    
Also what works for me is to select "Research" or "Wealth" as the production. This is not possible all the time, but sometimes helps. –  PeterK Oct 15 '10 at 16:49
    
I couldn't even get the production selection dialog to open. Clicking did nothing, and clicking on the city just asked about annexing. –  Douglas Leeder Oct 18 '10 at 14:59
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