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In Dwarf Therapist, the attributes (Strength, Agility, Toughness, Endurance, Recuperation, and Disease Resistance) are displayed as following:

Strength
Very Strong (4581)
Strong (4413)
(3936)
Weak (3750)
Weak (3654)
Very Weak (3310)
Mighty (1995)

These are the tooltips from the following screenshot.

enter image description here

Clearly there's not a direct correlation between the words and the numbers. What exactly is it telling me?

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Could you post a screenshot of where this is? I'm not really sure what you mean. –  Ullallulloo Oct 30 '12 at 4:11
    
@Ullallulloo - There you go. –  SaintWacko Oct 30 '12 at 4:41
    
hmm...that's weird. Your numbers don't align with those on the wiki: dwarffortresswiki.org/index.php/Attributes#Body_Attributes –  Ullallulloo Oct 30 '12 at 5:27
    
@Ullallulloo - Yeah, that's why I'm so confused. Those numbers are copied directly from the actual tooltips for the first eight dwarves. I'm trying to make a squad of legendary warriors by using Skill Aethers (Masterwork mod), so I don't care about training aptitude, I just want to use my strongest and toughest dwarves. The problem is, I don't know whether I should be looking at the words or the numbers, since there doesn't seem to be any correlation between them. –  SaintWacko Oct 30 '12 at 12:35
    
I suspect that's experience for their current level. –  Frank Oct 30 '12 at 13:34
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1 Answer

up vote 3 down vote accepted

The numbers are absolute values. 1250 is the median ("average" or no description) for Dwarves in the base game, 1000 the median for Humans.

The descriptions are relative values, as defined by the PHYS_ATT_RANGE and MENT_ATT_RANGE tag of the creature in question - or of its specific caste, if they differ from each other. Base game Dwarves don't differ, but Masterwork (1.9.5) in particular has several castes where the strength attribute is distributed differently.


For comparison, this is the default CREATURE:DWARF entry for strength:

[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]

These are from Masterwork 1.9.5 (abbrievated)

[PHYS_ATT_RANGE:200:700:900:1000:1100:1300:2000] -- default, not in the raws
[SELECT_CASTE:BERSERKER_MALE]
[SELECT_CASTE:BERSERKER_FEMALE]
[SELECT_CASTE:LEGION_MALE]
[SELECT_CASTE:LEGION_FEMALE]
[SELECT_CASTE:NECROFIGHTER_MALE]
[SELECT_CASTE:NECROFIGHTER_FEMALE]
[SELECT_CASTE:HOLYFIGHTER_MALE]
[SELECT_CASTE:HOLYFIGHTER_FEMALE]
[SELECT_CASTE:MAGICFIGHTER_MALE]
[SELECT_CASTE:MAGICFIGHTER_FEMALE]
    [PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000]
[SELECT_CASTE:NOBLE_MALE]
[SELECT_CASTE:NOBLE_FEMALE]
    [PHYS_ATT_RANGE:STRENGTH:700:1200:1400:1500:1600:1800:2000]

As to your specific example, almost every Dwarf in your list is from one of the fighter castes. For them, an absolute strength value of 3750 or less is already "weak", and 3500 or less even "very weak". The one "mighty" Dwarf with just 1995 absolute strength value is from one of the non-fighter, non-noble castes.

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Oh, I see! So, just to clarify, the "weak" fighter dwarf will be more powerful in batle than the "mighty" non-fighter dwarf? –  SaintWacko Nov 14 '12 at 14:00
    
@SaintWacko: Exactly. Even the most gimped fighter caste Dwarf (at absolute strength of 3000) will be significantly stronger than any non-fighter caste Dwarf (at the maximum absolute strength of 2000 for all other castes). –  Martin Sojka Nov 14 '12 at 14:03
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