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On some of the ship missions there is an optional objective of "sink ships by firing on their powder stores".

I know how this works broadly - I've shot up some ships and got the specific target that I can hit with my small gun. The problem is I don't know how you expose the powder stores and much more often I sink the ship before any mini-target appears. For me it seems to be random chance whether you get the powder stores exposed or not but I'm sure that there are ways to do it more precisely.

So is there a technique to exposing a ships powder stores? What is the best way to complete these bonus objectives (so far I've repeated one mission about 10 times because I keep sinking a ship the old fashioned way (or occasionally accidentally ram one and sink it that way).

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I'm not sure but maybe swivel guns will open a hole. I'll try but I'm not sure. –  doobles Dec 29 '12 at 23:34

5 Answers 5

up vote 9 down vote accepted

It's a pain in the neck. You need to ram the ship in the bow. Chain shot helps to disable the ships. It took me a lot of tries, but it can be done that way.

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Thanks. I'll go back and try this tonight. :) –  Chris Nov 19 '12 at 12:14
Having tried it a tactic based on this worked. Chain shot to disable the ships allowed me to target my cannon fire specifically at their bows which then reveals the powder stores. It was tricky (I did once destroy a ship before getting the powder store still) but this answer vastly upped my success rate. I also notice amusingly that when an enemy man o' war rammed me that it exposed its powder stores. That is one badly designed ship. ;-) –  Chris Nov 19 '12 at 21:13

Chain shot them, then ram into the front with half speed. It works

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Make the target ship ram you with the front of their vessel by maneuvering into their path.

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Sure chain shot and ramming works for some, but I tried that tactic over 10 times, lol.

What works for me is chain shot, and then once I can position myself to where I can fire at their front, I stop with the sails, and I just try and hit their front with a few cannonballs, purposefully making most of the cannonballs miss. That way, you don't risk sinking it. I hope this helps someone.

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ok the trick is to use the 'take cover' when ever your not firing. u can still stear ship while in cover. if you dont u wont last. take down first bunch of small ships with cannon balls whilst taking cover in between so u dont get damaged. u want full energy life bar for part 2. then ram first of 3 big ships at HALF SALE head on exposing the weak spot lock on to weak spot blow him away. TAKE COVER!! change to chain ball things? take down next 2 big ships masts. now there sittin ducks. change back to cannon balls and unleash on the front of their ships. taking cover inbetween every round cos they will fire back. enough damage will expose weak spot - lock on and blow them away. the end. this took me about 40 goes and the first 35 i really didnt use the take cover option. it is essential to completing this task!!!! and quite simple once u do. few..frustrating!!!!!!!

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Hi, and welcome to Arqade. This is probably a good answer, but it's hard to tell. Please could you consider editing it to add capital letters, and maybe paragraph breaks, and expand things like "u"? ;-) –  Simon W May 29 '14 at 8:45

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