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This is actually a follow up to a previous question of mine. It deals with the feature of the combat rules that destroys an entire stack of units (no matter how large) by a single unit as long as the single unit can kill the strongest unit in the stack. Why is this unrealistic? Well, because its unrealistic for a stack of 20 horsemen getting slaughtered by a single catapult. Or a fleet full of non-veteran battleships getting destroyed by a single veteran battleship. As much as some players hate stacking, this is just a deal breaker for me. Other methods to prevent stacking would be to inflict a little collateral damage on the stacked units like Civ 4 does.

So here is my question: Is it possible to incorporate such a change by modifying the ruleset file?

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Only question #3 is something that can be answered on Arqade. #1 & #2 are polling, which isn't allowed, as opinions don't allow definitive and authoritative answers. And #4 is mod recommendations, which also aren't allowed, due to there not being any single correct answer. If you limit it to just your third question, though, this would be great! –  Frank Nov 24 '12 at 16:02
    
@fbueckert Modified question as suggested. Thanks! –  balajeerc Nov 24 '12 at 21:05
    
I cleaned it up a bit more; question parts that are no longer relevant don't need to stick around. If you disagree, feel free to rollback to your version. –  Frank Nov 24 '12 at 21:15
    
@fbueckert I agree with the changes. Thanks again. –  balajeerc Nov 25 '12 at 6:47

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