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Most Religions benefits appear to apply to all followers.

Example:

Guruship: +2 Production if city has a Specialist

My question is, do these only benefit the founding civilization, or all cities with a majority rule (icon shown in city status bar)? If it benefits everyone, including your opponents, what is the benefits of spreading a religion?

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Hey, Mike. I've taken the list out of your question because it isn't really needed to explain your question. If you disagree, feel free to roll it back. –  Frank Nov 27 '12 at 16:07
    
Agreed, the list was long. I changed it to Most, because there are some that say specifically for the Founder. But I wanted to give one non-specific example. Thank you. –  Mike Nov 27 '12 at 16:22
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1 Answer 1

up vote 9 down vote accepted

It depends whether it's a founder belief or a follower belief. If it's a founder belief, only the founder civilization gets the benefit. If it's a follower belief, every city in which there's a majority for that religion gets the benefit.

You can see whether a belief is a founder or follower belief when you select them, and also in the religion overview panel.

In your example, Guruship is a follower belief, so it applies to all cities with majority rule of that religion, regardless if they belong to the religion's founder or not. That mean that it doesn't actually benefit the founder in any way, if its not their city.

So what is the benefit of spreading a religion?

  1. You get the benefit of the founder belief, which is usually better the more (global) followers you have.
  2. You prevent the other civ from gaining benefits from their founder belief.
  3. Civilization following your religion will be friendlier towards you.
  4. City states following the religion will have their influence with you decay at a lower rate.
  5. City states will often also request that your religion will be spread to them as a quest.
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Re: point 1 - totally willing to give away hammers for that sweet, sweet Tithe money. >:D –  Rilgon Arcsinh Nov 27 '12 at 17:06
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