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I can't seem to find anything about making a map any bigger than 257.

Valid values are 17,33,65,129, and 257. Others may not work

It sounds like there are numbers that you can use – does anyone know of any, or if you can at all?

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Based on this pattern I'd suggest trying 513 or 1025 and seeing if those work. – StrixVaria Dec 13 '12 at 3:19
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That did not seem to work. – DamnItBobby Dec 13 '12 at 3:37
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There is very little reason to generate a map larger than 257 x 257. Each of those sizes are region tiles with 16x16 map tiles composing each region tile, and either 64x64 or 32x32 (forget which) game tiles making up each map tile. 257 x 257 world can take up to 20 minutes to generate on a top of the line PC - why do you want bigger? – Raven Dreamer Dec 13 '12 at 3:53
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I am not really interested in the generation time, I want to know if you can. – DamnItBobby Dec 13 '12 at 4:10

1 Answer

up vote 3 down vote accepted

From what I'm finding on the wiki, I do not believe this is possible. From the 40d World Generation page:

Note that only available world widths/heights are 17, 33, 65, 129, and 257; even directly editing the world_gen.txt file will not let you use other sizes than these.

Obviously this may no longer be accurate, but as there have been no major world gen changes, I believe it is. The DF2012 Advanced World Generation page is a little more ambiguous, but it says:

Valid values are 17,33,65,129, and 257. Others may not work.

Based on this, I don't think you'll be able to make a world larger than 257x257.

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Thank you for trying. – DamnItBobby Dec 14 '12 at 1:02

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