I've heard Star Trek Online described somewhat critically as a pay-to-win game, but what mechanics do they use and how drastic are they? Is it simply like League of Legends or Team Fortress 2 where paying can get you things faster but ultimately have no effect? Or is it at the other extreme where the gameplay is severely limited (where you can go, unable to get items of equivalent power, etc)?
Can I play STO without paying and enjoy it, or am I always going to be a second-class player, in the shadow of those who dump cash into it?
