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According to the GW2 wiki, Falling Damage:

Fall damage is proportional to the characters health: if a level 80 and a level 1 fall the same height, the amount taken will be different, but the percentage of health taken away will be the same.

Does this mean that both Toughness and Vitality don't reduce fall damage? Or would Toughness help because it's a fixed damage reduction rather than an increase in HP?

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Toughness only reduces direct damage, rather than indirect damage. As such, toughness has no effect on fall damage according to the Guild Wars 2 wiki.

Stacking Vitality will not help, but does have an effect on fall damage - since fall damage is percentage based, having more vitality will cause you to take more damage, as you will always lose the same percentage of health from the fall.

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So, Stacking vitality won't help either ? If you have 10k life and fall from a height that kills you, anyone in the game would be dead by falling from that same spot aswell ? –  Marcello Grechi Lins Dec 26 '12 at 11:47
    
@Marcello correct - but stacking Vitality does make a difference in that you take more damage in relative terms due to it being percentage based damage. –  kalina Dec 26 '12 at 12:02
    
Correct. More absolute Damage since the same percentage in a larger health pool leads to higher absolute HP loss. –  Marcello Grechi Lins Dec 26 '12 at 13:19
    
But the question isn't "does it make a difference" but "don't reduce fall damage"? (i.e. maybe clarify with a "won't help but does affect"?) –  Gwen Dec 27 '12 at 12:05

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