Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Each piece of equipment in the game seems to contribute some amount to each of the six stats. The icons look like a sword, a weight, a helmet, a target/crosshair, a boot, and a shield. What do each of these mean and how do they affect the game?

share|improve this question
up vote 2 down vote accepted

The six icons (with their pause screen names in parenthesis) are:

  • Sword (Attack) - determines how much damage you deal
  • Weight (Weight) - determines how fast you move, as well as how much knockback enemies do to you
  • Armor (Defense) - determines how much damage you take
  • Bullseye (Hit) - determines your critical hit chance
  • Boot (Speed) - determines your movement speed
  • Shield (Evasion) - modifies the chance for enemies to score a critical hit

All of the stats, with the exception of weight, are also effected by your level - as you level up, your equipment stats mean less and less, and your level-up bonuses are worth a higher percentage.

Some bits of gear also have special attributes that may or may not be listed as part of these stats.

share|improve this answer
When you refer to movement speed under weight and boot, do you mean on the field, in battle, or both? – murgatroid99 Dec 30 '12 at 0:41
@murgatroid99, it is definitely speed in the field, and I'm fairly certain it also applies in battle. The battles are a little frenetic, so it's hard to say with 100% certainty. – agent86 Dec 30 '12 at 1:51

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.