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I just got the "Extra Effect" perk and enchanted my one-handed axe with Health Absorb+Soul Trap, but the Soul Trap is not working. After killing enemies i don't trap the soul on the gem. Is this a bug? It's possible to have the soul trap as second enchantment?

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Do you have empty soul gems available, large enough to fit the soul? –  Luck Jan 8 '13 at 19:40
    
How many seconds of Soul Trap does it have? Paired with a damage-over-time enchant you have to be careful that the ongoing damage doesn't kill the target after the Soul Trap timer has run out. –  SevenSidedDie Jan 8 '13 at 22:26
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Soul Trap works just fine as an enchantment, single or double. One of my two daggers had a very similar set of enchantments. (I think I had one with Fire/Soul Trap as well) There's a couple of reasons why this might not work properly, though:

  • Do you have empty soul gems? You've got to have gems in your inventory large enough to trap the soul. There's usually a warning about this when you make the kill if you're missing a gem.
  • Does your weapon have charges? Especially with a double enchantment, you don't get very many swings before the weapon needs recharging.
  • Did the enemy resist soul trap? It's a status debuff, so sometimes the enemy resists the spell.
  • Is it something you summoned? It's not possible to soul trap a creature you summoned.
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I filled all the above (a lot of soul gems of diferent types, charged weapon, non-resistance non-summoned enemy). I enchanted the weapon in whiterun, got out and killed one sabre-cat and it didn't trap his/it soul. I'll try again to see if it was only a one-time bug. –  Tails89 Jan 8 '13 at 20:07
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