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I've read a lot of conflicting information about what the agility SPECIAL stat does in the game. The factors it affects I've read, of which some are almost certainly false are the following:

  • Total number of APs (Action points)
  • Regeneration rate of APs
  • Reloading speed
  • Running speed
  • Accuracy with weapons
  • Weapon spread

Is there any reliable data, maybe even quantitative, on what the effects of the agility stat really are? I could only find a lot of guesses, no hard data.

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Doesn't it say in game when you mouse over stats? Or is that incorrect? –  Viper_Sb Oct 29 '10 at 16:25
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up vote 8 down vote accepted

The list is mostly accurate, if somewhat misleading. Agility grants 3 AP per point, affects, draw speed and reloading speed of weapons, and increases your Guns skill, which affects their Accuracy and Spread.

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Do you know how much it affects movement speed per point? And gun skill? –  tzenes Oct 29 '10 at 17:28
    
Gun skill is 2 points / point, and is reflected in the Pip Boy. Movement speed, I haven't quantified, but it is absolutely noticeable. If you're playing on the PC, just use the Console and set your Agi to 1 and then to 10. –  LessPop_MoreFizz Oct 29 '10 at 17:31
    
The reloading one is very unfortunate, as I used agility as a dump stat in my new build. –  Mad Scientist Oct 29 '10 at 17:34
    
I've just tried it with the console and I see a huge effect of agility on reloading speed, but no effect on movement speed at all. –  Mad Scientist Oct 29 '10 at 17:42
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Hmm... that's odd. Perhaps it reduces the penalty relative to Armor or Sneak? I'll play around and do some testing when I get home tonight. –  LessPop_MoreFizz Oct 29 '10 at 17:51
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Does not affect run speed at all.

I tried making a char with 1 agility and one with 10 agility.

They both used exactly 48 seconds on the distance I tested.

It does affect reload speed A LOT. But not melee speed.

If you don't use guns dump it to 1. If you use guns but not vats have it at 5-6. If VATS player increase higher as wanted.

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