Tagged Questions
1
vote
0answers
125 views
Civ 5 mod compatibility
In the vanilla version of Civ 5 (the mac version), is it possible to add new civilizations as a mod? Because I added this mod and when I enable it, no new civ shows up when I go to select them. I'm ...
1
vote
1answer
313 views
Civ 5 mods not working on Mac
I'm trying to use a byzantine mod in Civilization 5 on my Mac (Mountain Lion), but when I put the mod's folder in ~/Documents/Aspyr/Sid Meier's Civilization 5/MODS, it doesn't sho up in the mod menu. ...
1
vote
0answers
263 views
Is there any way to play a custom map in multiplayer?
Civilization 5's multiplayer does not support any form of modding aside from changing the .lua scripts associated with existing multiplayer map options. They consider pre-generated maps 'modding' in ...
2
votes
0answers
322 views
CIV V modding Lua API? [closed]
I want to create some simple mods for CIV V. I have already created one that tweaks some values through XML and SQL.
What I would like is to make some calculations on each round and apply some ...
0
votes
0answers
2k views
Mods for Civilization 5 do not work on my Mac
I have successfully got the "Mod" option to appear on the in-game menu to appear by following this thread. However, I cannot get any of the mods I have to subscribed to via Steam to show up in the Mod ...
5
votes
1answer
2k views
Can I play hotseat with mods?
Maybe there is a hack or something that enables mods in the hotseat mode? I want to play with a friend but we want to use mods.
12
votes
3answers
21k views
How can I enable Civ 5 mods on Mac OS X?
Officially, the Mac OS X version of Civilization V does not support mods. However, from common sense, some discussions I've found online, and Aspyr's poor track record, I'm guessing it is indeed ...
6
votes
1answer
8k views
How do I find mods for Civilization 5?
I've been interested in playing mods for Civilization 5 lately. How do I go about finding them?
4
votes
1answer
567 views
Does Civilization 5 have a mod including spies?
I was wondering, are there mods which include a spy unit, as they appeared in older versions?
4
votes
1answer
2k views
Is it possible to change XML values using Firetuner?
I was wondering if it is possible to change values predefined in the core XML files in a running game using Firetuner (or some other method) without having to restart the game?
