Question is pretty much in the title: is it possible for an alliance to win as one, instead of a single player being the winner? And if there is such way, is there a difference between classic and ...
Is there any reason to continue exploiting food production once my planet has reached maximum population?
When I first colonize a planet, I often set my exploitation to one that increases food production so that I can more quickly get the planet's population maxed out. Once the planet reaches maximum ...
I can't figure out what the limitations are for trading technologies to my human ally. At first I had a large list of techs to give him. Since we are doing a co-op vs AI we decided to research in ...
I want to destroy an AI player that I am at war with but I don't necessarily want all of his systems. Is there a way to just destroy and not settle an enemy system?
If I choose some future advancement which has its prerequisites not yet researched I will enqueue more than one tech. Can I enqueue unrelated techs? How do I do it?