A dungeon-crawling JRPG for the 3DS with emphasis on difficulty and mapping. This installment introduces aerial flight on a new world map, complete with FOEs.

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What's the formula for determing if an ailment or bind is effective?

My team makes heavy use of binds and ailments, so I've been trying to track down the formula for determining the chance of inflicting a bind or ailment, but I haven't had much luck. I've found some ...