This is actually a follow up to a previous question of mine. It deals with the feature of the combat rules that destroys an entire stack of units (no matter how large) by a single unit as long as the ...
I find that in Freeciv, when you attack a whole stack of units (irrespective of how large this stack is), if your attacking unit is able to take out one of the strongest units in the stack, the entire ...
I've been looking for a freeciv setting that would allow me to choose between razing a city when capturing it and keeping the city. Couldn't find it in the options dialog. I'm asking here to make sure ...
After some time freeciv runs very slow on my laptop, running onboard intel graphics. I'm using the gtk version on Ubuntu 10.10 and it seems like Xorg is consuming 100% CPU. I'm also running Compiz ...
I'm having issues attacking a computer that already has cannons and railroad. My current plan is having a couple of Mechanized Infantry adjacent to an enemy city (for defense of the square) and some ...