Galactic Civilizations II is a turn-based 4x strategy game where the player has to create a space empire, starting with a single planet through conquest, diplomacy, influence or ascending to a higher plane.

learn more… | top users | synonyms

2
votes
1answer
705 views

Do the automatically generated ship designs update themselves as you discover new techs?

I'm new to GalCiv2 and the ship design stuff wasn't well explained in the tutorial. The game provides a number of basic ship designs as you discover new basic techs, but will those designs be ...
1
vote
1answer
615 views

How can I improve my planet's approval in Galactic Civilizations 2?

I have a lot of planets that have an approval rate of 50 and. A huge number of it always comes from "population". What does it mean? Say for example this: http://imgur.com/a/Ox527 What can I do to ...
4
votes
0answers
266 views

How does the computer AI decide who to surrender to?

I'm pretty deep into my latest game of Galactic Civilizations 2: Twilight of the Arnor, and major races are starting to drop out of the game. Except, in Gal Civ 2 instead of sticking around until ...
6
votes
1answer
184 views

What happens if I colonise a planet with only the first stage of the colonization tech, then research the second?

I've got a class 17 heavy gravity world in the system next to my home system that I would quite like to colonise before the AI does. However, it will take me 20 weeks to research heavy gravity ...
6
votes
1answer
909 views

Is it better to trade for influence or money?

In the game Galactic Civilizations 2: Ultimate Edition, you can trade for technology with other races. Often if it is a favourable deal they will pay either x credits of money or x influence points as ...