Redstone in Minecraft is most commonly found deep underground in the form of Redstone ore. When mined, it gives Redstone Dust which can be used by players to create complex redstone circuits.

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3answers
306 views

How should I go about “reseting” a large arena?

For a minigame map I am making, I have a large (320*320*116) destructible arena. Players get explosives, blocks, etc. and the entire area can change. At the end of the match, I would like to restore ...
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3answers
162 views

How to reset a command block's status?

I'd like to use a comparator to act when e.g. a testforblock command block attached to a button triggers. But the comparator changes its state only when the button is pressed after the test result ...
2
votes
2answers
961 views

Trail of particles from a point to TNT

I have a map where I spawn Primed TNT then teleport it to a random Mushroom Cow which is invisible to make 100% random explosion. Now I want to make a particle trail from an orb kind of block in the ...
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2answers
37 views

Is there a way to set the rotation of an entity relative to another entity?

I want to make it so what ever direction I look a specified entity looks in that direction as well. Is there a way to do that?
1
vote
1answer
179 views

My wooden pressure plates aren't deactivating

Ever since the 1.6.2 update, if something activates a wooden Pressure Plate it will stay activated. It only happens on one world, and even then only in 2 chunks (my HUGE survival world). Is there a ...
0
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1answer
68 views

/testfor (Minecraft PC)

I've created a dummy objective, 'time' and have a 1 second repeater clock adding 1 to the score for @a every second. I then have a command block that will execute a /testfor to check when the score ...
0
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1answer
50 views

Creating a minecart spawner that had blocks riding them

I know how in 1.7 you can summon a minecart that has a block "riding" it, as in you can change the block's height above it, what block it is, etc. I also know how to make a minecart spawner. How can ...
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votes
1answer
14 views

how to use score_-_min on effects

I'm trying to give effects to a player who is holding a certain sword using scoreboard objective but the command block literally just does absolutely nothing, it doesn't even give an output
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0answers
15 views

Add to data on an item (firework) using entitydata

I would like to add data onto a firework (item entity) by using /entitydata, but whenever I use the command, it replaces what is there. Is there any way around this?