Quake II is a first person shooter developed by id Software and released for PC in November 1997.

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Changing speed of the player by custom bound keys

I'm trying to bind keys for making a huge jump and walking faster. I added the following code in "autoexec.cfg" file: alias "+fasterwalk" "cl_forwardspeed 640; +forward" alias "+fastforward" ...
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Is anyone playing recent builds of AprQ2 on Linux which has a save game bug?

Probably a long shot, but I was wondering if anyone has played AprQ2 lately, a decent Quake 2 engine. I liked this one because a high-resolution texture pack was available and it compiled and ran well ...
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Differences between strafe jumping in Quake series?

In Quake 1-3, what is the difference between strafe jumping between them? Do they keep the same vector summation overshoot from Quake 1, or does each engine/game vary?