Quake III Arena (also Quake 3, Q3A, Q3) is a first person shooter developed by id software and released in 1999. It is the third game in the Quake series, and the first in the series to exclude the standard single-player elements of the game and focus on online play.
Assume maximum health (200) and maximum armor (200). What is the maximum jump increase we can achieve using the rocket launcher (aka. rocket jump) in Quake III Arena?
In Quake 1-3, what is the difference between strafe jumping between them? Do they keep the same vector summation overshoot from Quake 1, or does each engine/game vary?