Spaceteam is an iOS game in which players pilot a spaceship through hostile environments by verbally relaying commands to each other. Each player receives a unique command every few seconds, but any one of the participating players could have the switch or button needed to fulfill the command, ...

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Do unnecessary changes cause ship malfunction?

In Spaceteam, when a session is over, there are credits with data, including the number of unnecessary changes made. I feel that it is the case, but I am not sure: Do unnecessary changes cause the ...