5
votes
1answer
885 views

How long will this strategy work? (TZ 2v2 marauder+cs/speedling push against PP, TP shared base)

My 2v2 partner and I are Terran/Zerg and in high bronze, working on our fundamentals to get into silver/gold. When playing a walled off (shared base) Protoss and Protoss or Protoss and Terran we've ...
11
votes
2answers
322 views

Is there a penalty for SCV multi repair?

Does the SCV repair scale proportionally for time and resources? This question suggests that repair speed varies from building to building, but what about multiple SCVs repairing the same building? ...
5
votes
4answers
872 views

Where can Terran spend extra minerals after building a tier 2-3 army?

In the late game, if I'm on a 3-4 bases and building tier 2-3 army (Terran Air), I end up with a ton of extra minerals. There are usually no more available expansions and I only have 1 or 2 barracks ...
2
votes
2answers
305 views

What can SCVs Repair?

What units and structures in Starcraft can be repaired? Can allied units from other races be repaired?
3
votes
3answers
414 views

Preventing every game from turning into a base trade as Terran

I must admit, SCII isn't my best game. I'm stuck in the low 20's in bronze (or should I say plastic?) Anyhoo, Terran is my favorite race (mostly because I win the most matches with it - but I ...
5
votes
1answer
219 views

What happens if a Tech Lab or a Reactor get destroyed while producing units?

Suppose I have a building (e.g. Barracks) with a Tech Lab Reactor What will happen if the addon gets destroyed while the building is producing units?
4
votes
2answers
135 views

In order for tech to complete does the production building need to stay attached?

Playing as Terran, do you need to keep your barracks attached to a tech lab in order for research to complete? For example: You have a Barracks connected to a tech lab. You begin Stimpack Research. ...
12
votes
5answers
4k views

Why do Terrans drop MULEs in battles?

I have seen many pro players dropping mules after and during battles. Sometimes they use scans instead. This seems counter-intuitive, I mean they could get a ton of minerals for that. Why do they do ...
8
votes
3answers
4k views

What is the correct method for the Marine Stutter Step?

A common method of Marine Micro is the "stutter step". How is this Marine Stutter step done and when should it be used? For example is the Stutter step effective against Banelings, etc.
4
votes
2answers
2k views

What is the optimal Marine stutter step frequency and timing?

In Starcraft 2 Marines can stutter step, meaning they attack move and start their attack animation, this is canceled by a move command and then attack move again. Theoretically there should be a ...
3
votes
1answer
352 views

Is there a Terran wall-in guide?

Does some kind of Terran wall-in guide exist that focuses on the different ramp types. I struggle with some of the strange 2v2 ramps, especially if they face northeast and I want addons on my Barracks ...
3
votes
3answers
4k views

Terran vs Zerg builds

What's an aggressive Terran strategy that's effective against Zerg players? I'm really curious about attacking Zerg early. Since I'm fairly new to SC2 the only "real" build/strategy I know is 1-1-1 ...
9
votes
2answers
443 views

Is it possible to determine or control where a SCV moves during construction?

Is it possible to determine where a SCV will move next while building or on which side of the building it will finish? Here is my scenario: Enemy is going 6pool and his lings will arrive before my ...
10
votes
1answer
598 views

When is an appropriate time to transition into Ghosts?

I'm a new SC2 player trying to learn Terran. Right now, I'm practicing pretty basic builds like a standard OC opening, 1Rax FE, 1/1/1 with the Cloaked Banshee harass, etc. I've exercised most Terran ...
6
votes
1answer
643 views

What will happen if both players have no money but Terran can fly base in map's edge?

I've played with some "cheap" Terran players who's supposed to be defeated but they flied their base in the edge of the map (accessible only by air units) and wait till the opponent produces a flying ...
7
votes
4answers
15k views

Most effective terran rush in SC2

So what's the fastest and most effective terran rush in SC2 ? I tried building reapers fast, but most of the times I get owned, especially by zergs :s
14
votes
2answers
429 views

Why do players float buildings around with troops?

Why do terran players float buildings with their armies? Does the computer automatically target buildings?
12
votes
4answers
1k views

Whats the best methods of hiding a nuke attack from the opponent?

I'm a Silver League Terran player. I normally don't use nuke gameplay in SC2 since the army normally moves out the nuke's blast area. I would like to start incorporating it into my play style as a ...
2
votes
1answer
600 views

TvT: How to handle 'quick tanks' if you started with reactored helions

I started with reactored hellions, and when I came to my opponent's front, I detected some tanks and marines. In my game I built 2 more hellions and a medivac, and when I did a drop my opponent ...
2
votes
1answer
270 views

As a Terran player, what should I do differently as a result of the 1.4 patch gameplay changes?

1.4 includes quite a few changes to gameplay (here is a condensed list): Unit vision up ramps has been reduced by 1. Immortal Attack range increased from 5 to 6. Mothership Acceleration increased ...
3
votes
3answers
911 views

Why are there so many Terran players at GSL

In the GSL tournament hosted by gomTV (often refered as gomTVT), there are a lot of Terran players. On the ladder, the race balance seems to be a lot better. Why is Terran so favored in top level ...
4
votes
2answers
588 views

How effective is fake baneling burrowing at baiting scans?

Often you'll see Zerg players in ZvT burrow banelings next to marines and try to bait marines into them with mutas. But the Terran player seems to occasionally scans the area to check for burrowed ...
9
votes
2answers
355 views

What is the real duration of the Viking's transformation?

According to the in-game tooltip, the official site, and practically every other source the duration of the Viking's transform ability is 3 seconds (either from ground to air or air to ground). ...
0
votes
2answers
362 views

What's with the random small bonuses for Terran?

You know, like the extra 5 health on SCVs and the 1 extra supply given from a Command Center? At least with units like the missile turret it makes sense for it to be a bit better as far as attack ...
13
votes
3answers
1k views

What is an effective counter to late-game Protoss balls in TvP?

I'm a Diamond Terran frequently matched up against Masters level players. If a TvP ends before 15 minutes, I'm usually the one winning it, but in lategame I rarely do as well. I usually focus on ...
6
votes
3answers
1k views

In Starcraft 2 about how many Terran marines can a Protoss zealot take on?

all of this is assuming that neither of the units has been upgraded and neither is being healed. Also assuming that all of the marines attack at once and it is a fight to the death.
14
votes
6answers
792 views

What are Reapers good for these days?

Since Patch 1.1.2, the Turbo Reaper has gone away. What are pros using the Reaper for these days? Just an early scout?
10
votes
2answers
732 views

As a Terran, how can I punish a Protoss if I know he's going 4 gate?

I'm in Gold League and all day I play against 4 Gate Protoss. How can I take advantage of this as soon as I scout it? Obviously, it's hard to take advantage with an expansion against this kind of ...
12
votes
2answers
2k views

Why don't Terrans ever seem to use medics?

I've been watching a bunch of Starcraft II replays recently, and I just realized that I've never seen a single medic in any of the games. The most recent one I watched had medivacs, which is obviously ...
0
votes
0answers
724 views

How to counter MMM-ball + Siege tanks as Zerg? [duplicate]

Possible Duplicate: I can't beat Terran as Zerg when they do MMM with a splash of tanks, any ideas? What's the best combination of units as Zerg against MMM + Siege tanks behind them? ...
4
votes
1answer
478 views

NO ARMY expansion: is this new strategy? Is it viable?

Last time I began to play often to plat/diamond/master players... Not too often, but still I saw a lot (especially on 4 players maps, in both ladder and custom games) that Protoss players do VERY ...
10
votes
1answer
785 views

Punishing Banshee Play After an Early Scout

Let's say I'm 90% sure that the player is going to make 2-3 banshees with Cloak on Scrap Station. I know I have a lot of options here, but I'm interested in what the community would do. Here's a ...
10
votes
2answers
1k views

What factors to consider when upgrading from Engineering Bay?

first I must say that I've loved this site from afar for a while now (my Droid Stackexchange app) and appreciate all the time you guys put in. That said, I want to ask a simple question with simple ...
8
votes
3answers
596 views

How do I land a building precisely to connect to a techlab/reactor in Starcraft 2?

When I am doing the swap-around, how can I be sure to land the building at the precise location to connect to the reactor or the tech-lab? I see pros do it seamlessly, but when I do it, I have to ...
10
votes
2answers
369 views

SCV repairing speed

How quickly do SCVs repair buildings/units? How many SCVs are required to repair a supply depot/bunker/barracks being attacked by 2 zealots, by 4 stalkers, 1-2 void rays, 6 marines? Any other ...
7
votes
1answer
506 views

TvZ: how to handle quick zerg transitions?

Yesterday I played Terran against Zerg (that is actually 1-2 leagues better then me). I played pretty well half of the game. It was something like this: I scouted Zerg too late (Metalopolis map), my ...
6
votes
1answer
712 views

How to beat Terran by another Terran if he FE with following factory?

Few days ago in TvT I've seen a good implementation of the terran FE strategy. It was something like this: 9 Supply; 11 Rax (pump marines); 13 Rax (pump marines); 14(15) gas; 15 OC; once have enough ...
3
votes
1answer
504 views

MegaRax vs quick mech in TvT - is it viable?

Playing Terran in my previous league I've beat a lot of other Terrans with Mega Rax strategy. In my implementation it looks like this: 10 Supply 11 Barrack 12 Refinery 14(or15) Barrack 2 in mean ...
3
votes
2answers
3k views

What are the Terran's best and worst 1v1 maps?

In this question, I asked what maps are good for multiplayer Starcraft matches. Now, after getting some more experience, I'm wondering: what are good/bad maps for Terran 1v1 play? I would very much ...
6
votes
3answers
2k views

What are some good Terran counters to Hydralisks?

I was surprised how strong Hydralisks are against siege tanks - TeamLiquid tells me that tanks are actually strong against Hydras. But why? Tanks do 35 damage (+splash) in siege mode to hydras. But ...
2
votes
2answers
201 views

TT vs ZZ on Twilight Fortress

As TT, we were going heavy MM and rush at the 6-minute mark. However, since the map is too large, by the time we got there, they have already expanded and have enough zerlings + banelings. What else ...
7
votes
1answer
650 views

Why are Seeker Missiles not used more?

why we don't see seeker missile in usage? Especially against Zerg: Hydralisk (with a bunch of friends), Infestor - they will be killed immediately; Mutalisks, Roaches - they will be damaged ...
5
votes
2answers
336 views

Thor in Strike Cannons mode

Question 1: What happens to Thor when he starts his Strike Cannons mode against target (for example, colossus), but before he stuns the target will go out of Thor's range? Or, probably, Thor stuns it ...
11
votes
1answer
576 views

Can the Raven's Point Defense Drone counter 20 shots at once?

Once a PDD is created it has 200 energy that allows it to counter 20 projectiles. It also has cooldown of 0. Does that mean that if 20 opponent stalkers (for example) will shoot in an area covered by ...
11
votes
3answers
2k views

Starcraft 2: Marine vs Marauder

According to the Team Liquid wiki: Marauders are weak to marines. Let's think about this a little: Marauders do 10 damage to marines and have almost twice the cooldown... so in 'normal ...
4
votes
3answers
690 views

StarCraft2: how can Terran wall-in if choke exit is on the right bottom side?

If choke exit is on the right bottom side then Terran's wall-in barrack can't build reactor/techlab... In this case if you plan to go 1-1-1 strategy you won't be able to build techlab/reactor as your ...
2
votes
3answers
1k views

What are good Z+T strategies for multiplayer Starcraft 2?

In a 2v2 game, if two Zergs are in one team they often do a "double-6-pool-rush". Even though almost everybody knows this opening, it is still very difficult to counter it, although possible. Does ...
8
votes
3answers
1k views

What does it mean to “pull SCVs”

I'm trying to improve my very poor StarCraft2 play and have been reading about popular build orders, rushes, cheeses, etc. In reading this guide there is something I don't understand: ...
9
votes
1answer
673 views

StarCraft2: Can a ghost use EMP while sitting in bunker?

Can a ghost throw an EMP while sitting inside a bunker?
1
vote
5answers
1k views

Should Terran build bunkers after the wall during 2v2?

Let's consider a match of 2v2 where: Terran is in team with either Zerg or Protoss; Terran can't wall-in for both bases together (their bases are too far away from each other). From one ...